Skunkworks
Copyright (C) 2026 Jinkai
SPDX-License-Identifier: GPL-2.0-only

Skunkworks is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License version 2, as published by the
Free Software Foundation. Version 2 only: no later version applies. The full
license is in LICENSE.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.

The license covers the original Skunkworks source in this repository,
including the C# source, the Unity project's Assets/, ProjectSettings/ and
protocol package (under Unity/), and
the rest of the original material here.

It does not cover Unity. The Unity Editor, engine and player runtime, and the
Unity packages named in Unity/Packages/manifest.json, remain under
Unity's own terms. A Skunkworks player build contains the Unity runtime; this
license grants rights to the Skunkworks source, not to Unity.

The only Skunkworks binary published is the website demo,
skunkworks v<version>-demo. To make games with Skunkworks, build it from this
source under your own Unity license.

Third-party files in this repository keep their own licenses:

- Reddit Mono (Unity/Assets/Resources/RedditMono-Regular.ttf):
  SIL Open Font License 1.1. License: Licenses/RedditMono/OFL.txt.
- Cascadia Code (Unity/Assets/Resources/CascadiaCode-Regular.ttf):
  SIL Open Font License 1.1. License: Licenses/CascadiaCode/OFL.txt.
- Unity's default runtime theme (Unity/Assets/UI Toolkit/UnityThemes/):
  Unity's terms.

A release carries these notices under
Licenses/.
